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Compelling Compiling
США
Добавлен 6 апр 2014
Compelling Compiling is an association of individuals who have banded together through the powers of the internet in hopes of having fun, sorting out a backlog of videogames, and hopefully making something in which others can enjoy. But this is a vague understanding. Let’s see these individuals!
Robert (aka Bob, aka Palindromed): Founder, Editor, and Grammarist.
(@RxPalindrome)
Todd (aka Ocotillo): An exquisite dislike of cheese. Also a cactus.
(@Battletodds)
Chuck (aka Charles, aka solarVagrant): Fails perception checks.
(@solarVagrant)
Jeremy (aka Vyndir): Only around when we can drag him from the MMO pits.
Jordan (aka Jay, aka Keljaed): Popcorn and bowties.
(@KelJaed)
Cody (aka butchflowers): The angriest.
(@ButchFlowers)
Rav (aka Grav): Our not-so-local Brit.
robot! (aka Ethan?): Has promised not to destroy all humans.
(@superrobotbear)
Lauren (aka RowanAzzura): Punches bears (source unconfirmed).
Robert (aka Bob, aka Palindromed): Founder, Editor, and Grammarist.
(@RxPalindrome)
Todd (aka Ocotillo): An exquisite dislike of cheese. Also a cactus.
(@Battletodds)
Chuck (aka Charles, aka solarVagrant): Fails perception checks.
(@solarVagrant)
Jeremy (aka Vyndir): Only around when we can drag him from the MMO pits.
Jordan (aka Jay, aka Keljaed): Popcorn and bowties.
(@KelJaed)
Cody (aka butchflowers): The angriest.
(@ButchFlowers)
Rav (aka Grav): Our not-so-local Brit.
robot! (aka Ethan?): Has promised not to destroy all humans.
(@superrobotbear)
Lauren (aka RowanAzzura): Punches bears (source unconfirmed).
CCRPG - Lancer Ruse - Episode 103
Our pilots start concocting their plans to descend upon 70.106! The time for secrecy will soon be at an end.
Subscribe to the Podcast: ccrpg.captivate.fm/listen
RSS Feed: feeds.captivate.fm/ccrpg/
Todd - Astro Jamin, Call Sign: COMET
Jay - Steve Starling, Call Sign: KESTRAL (Previously - Graham Demaree, Call Sign: ROC)
Jeremy - Dyne Starseeker, Call Sign: ORION
Charles - Evelene Bolick, Call Sign: CHIMERA
Bob - Game Master/Narrator
Tokens courtesy of www.retrogrademinis.com/
Intro and Outro music from the track Headshot courtesy of Nicolas Jeudy and DARK FANTASY STUDIO
Subscribe to the Podcast: ccrpg.captivate.fm/listen
RSS Feed: feeds.captivate.fm/ccrpg/
Todd - Astro Jamin, Call Sign: COMET
Jay - Steve Starling, Call Sign: KESTRAL (Previously - Graham Demaree, Call Sign: ROC)
Jeremy - Dyne Starseeker, Call Sign: ORION
Charles - Evelene Bolick, Call Sign: CHIMERA
Bob - Game Master/Narrator
Tokens courtesy of www.retrogrademinis.com/
Intro and Outro music from the track Headshot courtesy of Nicolas Jeudy and DARK FANTASY STUDIO
Просмотров: 39
Видео
CCRPG - Lancer Ruse - Episode 102
Просмотров 4021 день назад
The DBC Crew debrief and attempt to follow a lead on a rival. Perhaps they find more than they bargained for. Subscribe to the Podcast: ccrpg.captivate.fm/listen RSS Feed: feeds.captivate.fm/ccrpg/ Todd - Astro Jamin, Call Sign: COMET Jay - Steve Starling, Call Sign: KESTRAL (Previously - Graham Demaree, Call Sign: ROC) Jeremy - Dyne Starseeker, Call Sign: ORION Charles - Evelene Bolick, Call S...
CCRPG - Lancer Ruse - Episode 101
Просмотров 50Месяц назад
The final foray within the LIT Clinic! Will our pilots get out unscathed with façade intact? Subscribe to the Podcast: ccrpg.captivate.fm/listen RSS Feed: feeds.captivate.fm/ccrpg/ Todd - Astro Jamin, Call Sign: COMET Jay - Steve Starling, Call Sign: KESTRAL (Previously - Graham Demaree, Call Sign: ROC) Jeremy - Dyne Starseeker, Call Sign: ORION Charles - Evelene Bolick, Call Sign: CHIMERA Bob ...
CCRPG - 100 episode Q&A Celebration
Просмотров 60Месяц назад
We did 100 episodes! To mark the occasion, we did a very special episode answering questions from the audience taken over the last few episodes and we draw a winner from our giveaway to receive a Lancer Core Rulebook! Subscribe to the Podcast: ccrpg.captivate.fm/listen RSS Feed: feeds.captivate.fm/ccrpg/ Todd - Astro Jamin, Call Sign: COMET Jay - Steve Starling, Call Sign: KESTRAL (Previously -...
CCRPG - Lancer Ruse - Episode 100
Просмотров 772 месяца назад
We get a look at the mysterious/horrifying thing haunting the corridors of the LIT Clinic! Subscribe to the Podcast: ccrpg.captivate.fm/listen RSS Feed: feeds.captivate.fm/ccrpg/ Todd - Astro Jamin, Call Sign: COMET Jay - Steve Starling, Call Sign: KESTRAL (Previously - Graham Demaree, Call Sign: ROC) Jeremy - Dyne Starseeker, Call Sign: ORION Charles - Evelene Bolick, Call Sign: CHIMERA Bob - ...
CCRPG - Lancer Ruse - Episode 99
Просмотров 402 месяца назад
Deep inside the off limits section of LIT’s clinic, what will the crew find as they catch up to the attackers? Subscribe to the Podcast: ccrpg.captivate.fm/listen RSS Feed: feeds.captivate.fm/ccrpg/ Todd - Astro Jamin, Call Sign: COMET Jay - Steve Starling, Call Sign: KESTRAL (Previously - Graham Demaree, Call Sign: ROC) Jeremy - Dyne Starseeker, Call Sign: ORION Charles - Evelene Bolick, Call ...
CCRPG - Lancer Ruse - Episode 98
Просмотров 463 месяца назад
The opportunity has arrived to investigate Lev Integrated Technologies. Under the guise of aid, what will the pilots uncover? Subscribe to the Podcast: ccrpg.captivate.fm/listen RSS Feed: feeds.captivate.fm/ccrpg/ Todd - Astro Jamin, Call Sign: COMET Jay - Steve Starling, Call Sign: KESTRAL (Previously - Graham Demaree, Call Sign: ROC) Jeremy - Dyne Starseeker, Call Sign: ORION Charles - Evelen...
CCRPG - Lancer Ruse - Episode 97
Просмотров 693 месяца назад
The DBC crew start some independent investigation while they await word from their contact. They begin to dig up what’s hidden beneath the façade of “Project Rebirth”. Subscribe to the Podcast: ccrpg.captivate.fm/listen RSS Feed: feeds.captivate.fm/ccrpg/ Todd - Astro Jamin, Call Sign: COMET Jay - Steve Starling, Call Sign: KESTRAL (Previously - Graham Demaree, Call Sign: ROC) Jeremy - Dyne Sta...
CCRPG - Lancer Ruse - Episode 96
Просмотров 614 месяца назад
The remaining members of the DBC Crew launch an ambush! Subscribe to the Podcast: ccrpg.captivate.fm/listen RSS Feed: feeds.captivate.fm/ccrpg/ Todd - Astro Jamin, Call Sign: COMET Jay - Steve Starling, Call Sign: KESTRAL (Previously - Graham Demaree, Call Sign: ROC) Jeremy - Dyne Starseeker, Call Sign: ORION Charles - Evelene Bolick, Call Sign: CHIMERA Bob - Game Master/Narrator Tokens courtes...
Announcement - Q&A Giveaway!
Просмотров 704 месяца назад
Over the next few releases leading up to episode 100 we want YOU to go to our youtube page at ruclips.net/user/compellingcompile, subscribe to the channel, and leave a comment either on the announcement video, or any video between now and episode 100. Feel free to ask questions and we’ll gather them up and answer them in a special Q&A episode! You can ask about the game, questions about our cha...
CCRPG - Lancer Ruse - Episode 95
Просмотров 424 месяца назад
Steve gets incarcerated in a corporate run prison to curry favor with the local rebel cells. Can he get through relatively unscathed while also proving himself to the right people? Subscribe to the Podcast: ccrpg.captivate.fm/listen RSS Feed: feeds.captivate.fm/ccrpg/ Todd - Astro Jamin, Call Sign: COMET Jay - Steve Starling, Call Sign: KESTRAL (Previously - Graham Demaree, Call Sign: ROC) Jere...
CCRPG - Lancer Ruse - Episode 94
Просмотров 554 месяца назад
J'accuse! Astro and Steve get an interrogation to determine the future of the mission and their freedom! Subscribe to the Podcast: ccrpg.captivate.fm/listen RSS Feed: feeds.captivate.fm/ccrpg/ Todd - Astro Jamin, Call Sign: COMET Jay - Steve Starling, Call Sign: KESTRAL (Previously - Graham Demaree, Call Sign: ROC) Jeremy - Dyne Starseeker, Call Sign: ORION Charles - Evelene Bolick, Call Sign: ...
CCRPG - Lancer Ruse - Episode 93
Просмотров 525 месяцев назад
What will be the repercussions of the interrupted trial? Subscribe to the Podcast: ccrpg.captivate.fm/listen RSS Feed: feeds.captivate.fm/ccrpg/ Todd - Astro Jamin, Call Sign: COMET Jay - Steve Starling, Call Sign: KESTRAL (Previously - Graham Demaree, Call Sign: ROC) Jeremy - Dyne Starseeker, Call Sign: ORION Charles - Evelene Bolick, Call Sign: CHIMERA Bob - Game Master/Narrator Tokens courte...
CCRPG - Lancer Ruse - Episode 92
Просмотров 655 месяцев назад
With their simulated battle turning into a live fire ambush, the Pilots will have to adapt their plans! Subscribe to the Podcast: ccrpg.captivate.fm/listen RSS Feed: feeds.captivate.fm/ccrpg/ Todd - Astro Jamin, Call Sign: COMET Jay - Steve Starling, Call Sign: KESTRAL (Previously - Graham Demaree, Call Sign: ROC) Jeremy - Dyne Starseeker, Call Sign: ORION Charles - Evelene Bolick, Call Sign: C...
CCRPG - Lancer Ruse - Episode 91
Просмотров 526 месяцев назад
The DBC Crew should have this trial in the bag, unless something unexpected were to happen… Subscribe to the Podcast: ccrpg.captivate.fm/listen RSS Feed: feeds.captivate.fm/ccrpg/ Todd - Astro Jamin, Call Sign: COMET Jay - Steve Starling, Call Sign: KESTRAL (Previously - Graham Demaree, Call Sign: ROC) Jeremy - Dyne Starseeker, Call Sign: ORION Charles - Evelene Bolick, Call Sign: CHIMERA Bob -...
I’m excited Steve’s using the rebels, I was kind of worried he wouldn’t tap them to use, trading the secret was also really juicy
Smiles was totally actually calling Astro, “Astro” right? And not whatever his code name is? That was intentional right? The amount of emphasis felt like it was too much to not be.
GM: *I have a plot hook! Someone please, go out and walk around!* Astro: "I go out and do celebrity things." DM: "Smiles walks up on you." Me: "Of course it's Astro & Smiles! It is always Astro & Smiles..."
I really liked this LIT clinic section, especially learning more about Doc Grosser and the transhumanism stuff.
The team facing off all TTRPG worst enemy! Doors!!! Doors and rooms are truly an evil combo.
Woah, that ending!
Nice video.
This was so much fun! Can't wait to see what is to come next
It was really cool to see the Q&A. Nice to be able to get in the heads of you guys and see behind the curtain. Congrats to Camel for winning the rulebook. One thing I do hate about this Q&A is I feel like there’s so many more questions I just thought to ask, but now it might take awhile to get them answered. That and I really want to see if you have plans for any of my NPC names. I know since my questions were answered at the beginning, I do want to sort of give my thoughts on it. I love Lancer’s world, but often in my own Lancer worldbuilding I find that I often find some reason for the little micro-setting to not be in touch within the larger galaxy, so I can have the exact sort of control over the setting that the Bob mentioned. I don’t feel I’d ever want to make the jump to a full-on homebrew, though, as I find a lot of the wider factions to be some of the best parts of Lancer’s lore. That and I do like my NHP-Bullshit-Space-Magic.
Will we see a pod racing arc?
Congrats on the Hundred episodes! And man, what an episode to mark the occasion... Just when we all thought LIT's business couldn't get any "Grosser"...
I listen on Spotify due to me working when listening. I will try to remember to come here and comment when I remember. Why did I listen for this long? Because everyone is charming and I like mechs. And this is my favorite podcast! Kinda wished it wasn't biweekly
Congratz on reaching one hundred episode! It been great to hear the story you put together, and seeing some Lancer!
Question for the Players: what are some fun facts/little quirks about the crew members of the DBC? Favorite foods/hobbies, little backstory tidbits… For Bob: What’s been your favorite part of running this campaign? Are there any other game systems you’d want to try?
I’ve got three more questions and three more names to throw onto the pile right at the end here. For my first question, this admittedly might not be a question you can answer, but what would the party have found if they didn’t have to leave the pirate mining planet? For my second question, this isn’t Lancer related at all, but it is for the whole table. All this talk of megacorp dystopias is reminding me of Shadowrun, and I was curious if you had any experience with either the system or lore? And lastly, I have a question for the players. If you had the chance to build a completely new Mech with completely different licenses, what licenses would you use? Lastly for NPC names, I have the Locke brothers, Robin and Finch, and Constantia Lusatia Soleil von Neuvelle. As a Lancer PC I want to play some day, I could tell you all about her character if you’re interested. With a name like hers, can you tell she’s a noblewoman?
1:24:28 That’s not worrisome at all. I’m still curious what the Mandate’s end game is, but I’m sure all will be revealed in due time
If it isn't too late. I also was wondering what made you run N.H.P.s the way you are?
Question for Bob: I love your NPC names--stuff like Michael Citylimits or Ruination Conditioning. How do you come up with them? Another worldbuilding question for Bob: There's a crazy number of factions in your setting. Do you have a big spreadsheet of them somewhere? What are some interesting groups we haven't seen much or any of yet? Question for anyone/everyone: What are your favorite and least favorite mechanics in Lancer?
I just remember when Orion shot a bomb, and it blew up. What would've happened if that ended in a whole party kill? And what would happen if everyone does end up getting wipe?
Question for everyone, what were the inspirations for your characters and world building?
Congrats on episode 99! With the brief discussion about Kryptus (chainsaw guy) last episode, I was wondering about some of the fates of previous characters that we haven't seen in a while ( Dyne's scientist friend, Kolyan, or that one lady who worked for manticorp). Which characters (without giving eventual plans away) do you guys find yourselves thinking about?
Since this is the last episode for Q&A, I will dump all the questions I have left. To: Players Q: Who is your favorite NPC? And who is your character's favorite NPC? To: GM Q: Which character that the players made. Are you most fond of? To: Everyone Q: Will you make sticker murch? Or any type of murch? To: Everyone Q: Have you guys talked about a support site? Like Patreon or something similar. To: GM Q: What are some stuff that you used as for inspiration for this world? To: Players Q: What is a secret your character's have that hasn't been revealed yet? To: Steve Q: When is the baby coming? To: Evelene Q: What was the job [Evelene] wanted when she was young? Or has she always wanted to be a miner? To: Everyone Q: Where would be the best place to try and chat with you guys? To: Everyone Q: Will there be a Discord? Or is there already one? Or will there never be one?
Attack of the mecha werewolf? Sounds like sombodys been watching Metal Beast...
What was it that brought on this journey? Why make a TTRPG Podcast show? Why the name CCRPG? Why do Lancer?
And the plot thickens! I’m loving the more in depth looks at the PC’s backstories, and how the dominos are starting to fall into place… I wonder if the Mandate has a branch on Riolyte…. I had a few questions for you guys, as well as a few names; If you had to choose actors to play characters in an upcoming Lancer Gig/Ruse movie or Tv show, who would you guys pick? Which fight has been your guys’ favorite? Favorite Arc? Favorite NPCs? In the manticore arc, the forces listed included something called Armor. If the players ended up needing to fight it, what exactly was it? Will we see it again? Question for Jay; what was the process for creating Steve like? How did the discussion about his allegiance go about? Thanks for such an amazing series, and congrats on the soon to be Triple Digit Mark! As for the names, I had a few in mind: Chenepan, and Cottie Samui
Also, I’d love to watch you guys do a playthrough of Stardew Valley
The series had a ton of fun moments! Astro charming a door open. Evelene figuring out what Burn does, for the first time. Walking into a bar fight and just pulling up a seat and watch. Astro rolling a success to a Heroice roll, without hearing what it means. Evelene, for the first time in a fight. Not receiving burn! On a frozen waste ball of a planet. Exoskeleton murder suit in zero G. What is everyone's favorite moment? Mine is every time Evelene is on fire with burn. It is a classic that should be merch!
Tfw when Orion, bless his bullet dance nuclear cavalier shenanigans, forgets the trucks have 1 HP and never uses the assault rifle on them XD
I'm curious what everyone's LL is and what mech license do you have? Some name's and ideas Call Sign: [Twin Fang] Name:(Rose & Tom) These twins share the same call sign, and some people believe they share the same mech. But actually they both have their own mech, but the two mechs are exactly alike. Also another character name: Joe, Bob & Timothy. If you need general store type stuff it is Joe. If you need some not so legal stuff, it is Bob. If you are part of the rebals or resistance, it is Timothy. He cloned himself a couple of times and is in different sectors and simply states "We are all just siblings"
Hey! I’d like to be entered in the giveaway if it’s not too late. For my question I’d like to ask whats everyone’s favorite weapon in Lancer?
My favorite weapon is HHS-075 Shotgun
The missile know where it is at all times....
Big fan of the show! What would you say is the biggest changes you’ve noticed in playing/producing the show/etc. between episode 1 to now? I’d like to throw the name Pilar Lo into the ring
So the human body is like 70% Is the DBC 45% tuna? From all the tuna cans.
For Bob: Is there a story behind how you came up with the name "Ruination Conditioning"? It feels so oddly specific. If you were a PC rather than the GM, what sort of build would you want to run?
I have a few questions, but I decided I’ll start off with perhaps my biggest three (since they’re all related). 1. Why did you chose to create your own homebrew lore for the setting rather than use Lancer’s preexisting lore? 2. What inspirations do you have for your custom setting? 3. How do you have your custom lore kept straight? Do you just use a mess of Google Docs (and I am want to do), or do you use a tool like WorldAnvil? 4. How long have you been working on this custom setting? 5. What’s your favorite part of the setting you’ve come up with so far? Man, that ended up being a few more questions than I though. Don’t feel the need to answer all of them😂. Anyways, as for custom names, feel free to use Jacob Winters or Caden Markimag.
Hey so I’ve been listening to this on Spotify, and I’ve been wondering, what is everyone’s build as of this arc? Mech wise.
For Dyne at least, this is what he's running: Prometheus LL6 Frame: Sherman Licenses: Sherman 3, Tokugawa 3 Mech Skills: H4, A0, S2, E2 Core Bonuses: Integrated Ammo Feeds, Overpower Calibur Talents: Technophile 3, Siege Specialist 2, Nuclear Cavalier 2, Engineer 2 Weapons: ZF4, Prototype weapon 2 (accurate, smart), sol pattern laser rifle, Assault rifle, Andromeda-pattern heavy laser rifle (overpower calibur) Systems: Enlightenment-class NHP (Artemis), Asura-class NHP (Castor), Personalizations (med bay in leg), Deep well heat sink, EVA module
@@vyndir7151 thanks
Definitely enjoying this show. I do wonder however, what does 'MC' stand for in the context that the players use it?
Thanks for the question! MC is being used as a stand in for Mechanized Cavalry. Even though we use a homebrew setting, this term for mechs in the Lancer book caught on with our group and we still use the term.
GM:"Where are having a space battle" Astro: ... Next session GM:"So you are gonna be fighting in space." Astro:"Wait! We are fighting in space?"
LET'S GO! Love you guys
And the mystery of why Wren showed them the magazine continues…
Congratulations! I'm happy to hear that the show is on hold for a joyous occasion, and not at all for bad blood or been axe.
"You'll live" -Steve, Moments before shooting someone in the back of the head All jests aside, this has probably been one of my favorite episodes, and I can't wait to see what happens next!
I'm still moving along, loving the series! I'll catch up one of these months :)
Am I crazy to say Smiles is becoming my favorite NPC? And I can totally see one of my characters being on his team. Callsigh Zombie is a plot who clones himself over and over again so that he can self-destruction at any moment in his Manticore.
Calling it now: Buzz’s friend is totally an NHP and I’m sad Astro didn’t ask her to look into the Pit Wolves
Calling it now: Buzz’s friend is totally an NHP and I’m sad Astro didn’t ask her to look into the Pit Wolves
It looks like the pirate arc is finally ending. Personally, I think it went on for too long, but I definitely like how the final war played out from a mechanical standpoint Edit; just got to the twist ending myself, what the fuck I love this.
It's always nice to have a chill session. No bombs, shooting or fighting. But Astro had to be Big Bird! The leader is always the big guy
I wonder, if they will carry around a shapy? To write on their enemies heads.
When do they introduce the mechs?
I think it funny that Evelene & Steve are armed, when they went to visist a scientist. Oh! I need my grenades when we head out.